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Join3D-Operator Example
This operator joins two different 3d-temp-buffers and makes
it so possible to compose images in the 3d-space.
Parameters
Name Possible Values/Unit Description
Input1 TEMP3D1, ..., TEMP3D4 1st input buffer
Input2 TEMP3D1, ..., TEMP3D4 2nd input buffer
Ouput STREAM, TEMP1, ..., TEMP8, output buffer
TEMP3D1, ..., TEMP3D4
Centre ON, OFF centre the joined object
Because no additional transformations are applied to the images the two
input buffers must be different (otherwise joining makes no sense).
Because this operator supports the PowerPlugs! -concept further
settings can be adjusted from within the global Render-Settings -Window.